At Walker Labs we are helping to shape a new industry by creating a game that players love and that we can be proud of. We want to set an example for how games are made in this space, and that means our highest priority is to create an amazing game experience, and then find innovative ways of sharing revenue among all participants in the ecosystem including players.

Daniel
Branteström

Co-Founder & Managing Director

Daniel Branteström is Co-Founder and Managing Director of Walker Labs, and an early adopter of blockchain technology. An experienced entrepreneur passionate about bleeding-edge tech and innovations.

Kristian Frykstedt

Co-Founder & CCO

Kristian Frykstedt is Co-Founder and Chief Commercial Officer of Walker Labs. A highly skilled graphic designer for more than 15 years and former founder of an ad agency in Stockholm. An avid gamer and outdoor enthusiast in his downtime.

Morten Juul

Head of Strategic Development

Morten has been an advisor to and founder/investor in 200+ tech startups & lawyer for 15+ years across many industries. Often seen talking about the NFTs & Metaverse.

Wajhi Jafri

Executive Producer

  • An industry veteran from Epic Games and Remedy Entertainment Plc
  • Has a remarkable track record producing AAA titles including: Fortnite, LEGO and Alan Wake 2
  • Brings an abundance of production experience, strategy and innovation to the team

Adam Orth

Senior VP Product

  • Sr. Director of Production at Sony Music.
  • Creative Director at Microsoft (Xbox)
  • Creative Director at LucasArts.
  • Lead Game Designer at Sony (Playstation).
  • Lead Designer at Electronic Arts (EA).
  • Senior Designer at PopCap Games.

Henrik Johansson

Director of Game Dev Strategy

  • Executive Producer at Embark Studios
  • Creative Director, Producer and Designer at Electronic Arts.
  • Lead Game Designer at Rovio.
  • Multiplayer platform Product Manager at Terraplay Systems.
  • Worked on games like ARC RaidersAngry Birds 2Mirror’s Edge and more.

Aron Nieminen

Technical Director

  • 12 years of experience as Principal Game Developer at Minecraft (Mojang)
  • Game Developer at King, where he conceptualized and developed the first versions of the wildly popular game, Candy Crush.

Nickole Li

Game Economy Strategy

  • Principal Game Designer at Minecraft (Mojang).
  • Senior Game Designer at DICE.
  • Gameplay & Monetization Designer at Ubisoft.
  • Worked on games like Battlefield 2042Star Wars Battlefront 2, Battlefield V and more.
  • Entrepreneur, author, and financial mindset coach.

Filip Frisk

Partner & 3D Creator

  • Based in Stockholm, has working background in Zurich and Stockholm.
  • 3D artist experience in: TV commercials, TV shows, short films and print campaigns.

Ena Berbic

Marketing Consultant/Executive

  • Founder of Cognitio Strategies, Web3 gaming marketing consultancy.
  • Ex Illuvium Digital Marketing Director.
  • Web2 Native: ex-Paradox Interactive, and worked on Focus Entertainment projects.

Juris Zebnickisv

Senior Unreal Developer

  • An experienced Unreal Developer with 8+ years of experience in the gaming industry
  • Worked at Pixward Games, Space Form Technologies, Fast Travel Games, Parallel World Labs Inc, tinyBuild GAMES

Christian Reichel

Senior Level Designer

  • 10+ years experience in versatile level design in AAA and Indie game development.
  • Past projects: MachineGamesm, The Outsiders, Fishlabs, and Pixaera.
  • Contributed on: The Wolfenstein series, Metal: Hellsinger, Project Black, and more.

Christoffer Nyberg

Senior Technical Animator/Gameplay Programmer

  • Extensive experience in character animation, technical animation and gameplay programming
  • Past experience at Playdead and Avalanche Sweden includes renown titles Nad Max and  theHunter: Call of the Wild

Johnny Patroklou

Concept and Visual Development Artist

  • Has a skillset deriving from traditional, digital and 3D training.
  • Covers characters, environments and props.
  • Previously a member of Free Radical Design.

Melinda Manunta

3D Clothes Designer

Designs beautiful creations for the upcoming female collection in Marvelous Designer and Blender.

Anthony Merle

Sr. Environment Artist

  • A versatile artist with a skill set encompassing traditional art, graphic design, photography and 3D.

Joey Kheireddine

Head of Engineering – Web3

  • Former CTO at Non-Fungible Labs.
  • Previously Enterprise System Engineer at Betcha.
  • Web3 Evangelist since 2017 

Konan Murad

Level Designer

  • A game designer specialized in level design and user experience design.
  • Experienced in creating third person shooter and open world game levels.

Christopher Levin

Game developer

  • A game developer focused on gameplay mechanics.

Yauheni Shpet

3D Artist

  • Multi-talented 3D designer.
  • A detail and accuracy-oriented individual but just as good at abstract and stylised creations.

Simon Rogers

3D Character Artist

  • Previously member of Free Radical Design. 
  • Creates amazing game characters using ZBrush, Maya, Substance Painter, Marvelous Designer, Marmoset Toolbag, Photoshop and Unreal Engine.

Javier Rojas

3D Artist

  • A 3D artist and rigger.
  • Has strong skills in both stylised and realistic design.

Konstantin Konovalov

Web developer

  • A passionate web developer since 2010.
  • He builds flexible, fast working and highly customizable responsive web solutions, which work well on all devices.

Paul Eijsermans

Director of UX

With over 20 years of experience in the digital space, Paul has worked with some of the worlds top brands providing leading-edge creative and technical solutions.

Hannes Lissner

3D artist

  • Focused on game assets, vehicles and environment art.
  • With a creative eye and determination he transforms pixels into amazing environments.

Sandeep Upadhyay

Game Designer​

  • An experienced game designer.
  • His core focus is on Puzzles, Shooters, and RPGs.

Bohdan Mykytiuk

Video editor

  • Video Editor.
  • Motion Designer with many years of experience in both 2D and 3D productions.

Simon Dijkstra

Community and Web3 Partnerships Manager

  • Community management past experience from Lukso
  • HRM, recruitment and event management background
  • Web3 enthusiast since 2017

Advisors

Sebastien Borget

Advisor & investor

  • Co-Founder & COO of the Sandbox.
  • President of the Blockchain Game Alliance.
  • One of the most influential figures in Web3.

Kevin Lin

Advisor & investor

  • Co-Founder Twitch.
  • His role at Twitch included attracting the site’s largest broadcasters and building out the partnership team.
  • Co-Founder and CEO at Metatheory – the company behind Duskbreakers.

Robin Janaway

Advisor

  • Robin built and led the NFT team during his time at Web3 accelerator, Outlier Ventures.
  • He has worked on over 20 projects and continues to actively advise still more.
  • Robin had worked in Web3 for over 5 years, before which he spent over 10 years doing business in Africa, including 5 years as CEO of an SFO in Abuja.

Jordi Roig

Advisor

  • VP and Executive Producer at Blast Premier.
  • CCO at Astralis Esports.
  • Roll-out of Blast Pro series in Europe, LATAM, US, Middle East, Asia.
  • Launching Blast Pro series esports arena events (irl events) and broadcasting on Twitch/Youtube.